As many of you know, Klei had a hand in the making of N+ on the Xbox LIVE Arcade. N+, having started life at Klei, used the Eets: Chowdown engine for the starting point of the project, giving Slick a head start on the more mundane portions of XBLA development. In addition, one of our programmers comprised one of the two engineers on the project. To say the least, I’m really proud of what Slick and Metanet have acheived.
Now, I also happen to be a 2D Zelda fan. The 3D adventures of Link were always impressive, but I could never get enough of the beautiful simplicity of the 2D action. Now, put N+ and Zelda together and you have one happy camper.
News
Legend of Zelda remade in N+
Date: 20th March 2008
As many of you know, Klei had a hand in the making of N+ on the Xbox LIVE Arcade. N+, having started life at Klei, used the Eets: Chowdown engine for the starting point of the project, giving Slick a head start on the more mundane portions of XBLA development. In addition, one of our programmers comprised one of the two engineers on the project. To say the least, I’m really proud of what Slick and Metanet have acheived.
Now, I also happen to be a 2D Zelda fan. The 3D adventures of Link were always impressive, but I could never get enough of the beautiful simplicity of the 2D action. Now, put N+ and Zelda together and you have one happy camper.
Enter the Legend of Zelda remade in N+ (via Kotaku).
Categories: Metanet, N+, Slick, Zelda
Comments:
Comment by: WiLL
March 20th, 2008 at 10:11 pm
where can I get a copy?
Comment by: radiant
April 17th, 2008 at 10:03 am
That’s one wicked mod. You guys seriously impress me!
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